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Mo' Money
Monday, 07 July 2008

stock_marketThe introduction of The New Economy has led to some heated discussions, as the average money available in most games was radically cut down. This was intended, but a bug in the system led to an additional and ongoing decrease of money over the course of games.

Yesterday we uploaded a patch that will fix this problem and boost the money income in taxes in general.

Further efforts have gone into improving the pricing policy of AI players on the stock market. The last traded price (displayed as 'current price') will no longer influence the prices payed and demanded by computer players. Prices will now be the result of each player's personal trade history, where the unavailability of resources will lead to a raise, and vice versa.

 

Other changes and bug fixes introduced with version 0.9.56 are:

  • spied armies show correct size and type
  • added mouseover info for spied armies
  • army mouseover shows current movement/attack tagets and estimated arrival time
  • improved AI player stock market pricing
  • fixed a bug in spy system that showed own factory productions as opponents
  • fixed a money leak which reduced tax income
  • increased tax level
Last Updated ( Monday, 07 July 2008 )
 
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