HTML5 – Bugfixes and smaller improvements (09/09/14 - 02:30PM)

As the overall performance of the HTML5 client and a stable gameplay are still our focus goals at the moment we concentrated on a long list of smaller improvements the last week. Note that you have to reload the game to enable these changes. Here are the most important changes in ...

HTML5 - 4th Round – Loading bars on fire (09/03/14 - 12:59PM)

When asked how we could improve our game client, it became apparent that bandwidth usage and sluggish button-responses in the game where an issue for many of you. We focused on those and release a big performance boost today: The initial loading time will be reduced a lot (the game now needs only a fraction of the ...

A new round of improvements for the HTML-5 Client (08/25/14 - 03:44PM)

Another week and we like to show you the newest improvements which are coming in the new update for Supremacy 1914. We will release the Pin Mode which was already integrated in the old Java Client as well as a new system to split your armies in your games. Of course there are a lot of smaller changes. Here is the ...

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